“Never attribute to malice that which is adequately explained by stupidity.”

## Entries Tagged as 'game theory'

## Hanlon’s Razor

#### June 1st, 2017 No Comments

**Tags:** 90% tit for tat · game theory · Hanlon's razor · iterative situations · one off situations

## The Draft Copy of My Theory of Everything

#### November 18th, 2012 No Comments

The following are three broad concepts that I have been toying for some time now and I think it’s just timely to combine them into a bigger piece of framework:

**Tags:** common sense · efficient market hypothesis · ex-ante · ex-post · flat earth society · game theory · God · Godel's theorem · Heisenberg's Uncertainty Principle · human behaviour · Joseph Gordon-Levitt · Looper · mind's eye · natural sciences · objective reality · Prediction · quantum level · randomness · reflexivity · social sciences · spectrum · Warren Buffett · Zip Lock theory of History

## What is 90% tit-for-tat?

#### March 17th, 2011 13 Comments

We talked about game theory and the prisoner’s dilemma in the previous post (Click here for Part 1: Game theory in 5 minutes). The implication is real and thus it is vital that we understand the best approach to adopt in such situations Recall that the problem with the prisoner’s dilemma is that one’s action […]

**Tags:** game theory · tit-for-tat

## Game theory in 5 minutes

#### March 17th, 2011 11 Comments

The prisoner’s dilemma is a fundamental problem in game theory that demonstrates why two people might not cooperate even if it is in both their best interests to do so Why? Refer to the following payoff table (scale of 1-5, with 5 being the highest) Both cooperate – 3 points each One party cooperates and […]

**Tags:** cooperate · defect · game theory · prisoner's dilemma